Battlescapes 1.0.0.5
Battlescapes » Devlog
Here are the update notes for Battlescapes 1.0.0.5:
Gameplay
- New enemy hitbox system! Skeletons can now receive headshots.
- New weapon: Automatic shotgun! Less damage but incredibly high rate of fire and recoil
- New weapon: Tactical SMG! Less damage, high fire rate
- New weapon: Heavy Assault Rifle! High damage, high accuracy, low rate of fire
- New weapon: Energy Rifle! This fires fast and stuns enemies who get hit by it!
- New weapon: Longbow! High damage and accuracy, always 1 hit headshot.
In the future we will be adding various status effects that can be added at any time. The first one we have added is Stun/Freeze which will prevent enemies from moving for a short period, as seen in the Energy Rifle. More will be coming soon, along with per-class abilities in the next update.
Graphics
- Sniper Rifle now has a border.
- All weapons now have same border colour.
Sounds
- The SMG and Heavy Pistol have new sound effects.
UI
- Enabled Feedback button on the main menu
Battlescapes
Battlescapes is a roguelite shoot-em-up in early access.
Status | In development |
Author | Spirefall, Inc. |
Genre | Shooter |
Tags | 2D, Pixel Art, Real-Time, Roguelike, Roguelite, Shoot 'Em Up, Top down shooter, Twin Stick Shooter |
Languages | English |
Accessibility | Color-blind friendly, Subtitles, High-contrast |
More posts
- Battlescapes 1.2.2Sep 07, 2020
- Battlescapes 1.2.1Apr 20, 2020
- Battlescapes 1.2: The 'Combat' UpdateApr 19, 2020
- Battlescapes 1.1.2Dec 18, 2019
- Battlescapes 1.1.1 HotfixDec 11, 2019
- Battlescapes 1.1: The 'Revamp' UpdateDec 09, 2019
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